A masterpiece of mayhem.
As a way of counting down the time to the release of Tekken 6 for the PS3 and Xbox360, I’ve decided to begin this weekly series of lengthy, character-specific articles, each one featuring one of the 40 or so competing warriors in the latest and greatest King of Iron Fist Tournament. Hopefully, by the time we finish and reach character number 40, we’ll have the console version of Tekken in our hands already.
Part 4 brings us to our first lady in the countdown… one of the first generation of Tekken fighters and the only female to have appeared in every game of the series so far… as well as her own somewhat less-than-stellar spin-off. She’s Tekken’s original blonde bombshell; a cold-blooded beauty who can easily break hearts as she does bones. She’s Nina Williams.
Nina Williams
Distinguishing Features: Blonde hair and pale blue eyes. Tight, form-fitting purple outfits usually made of PVC, leather or spandex.
Strengths: Her speed, versatile fighting abilities and specialization in Koppojutsu, aikido and the art of breaking bones is feared throughout the world. Very focused, professional and single-minded in her efficiency, even to the point of ruthlessness.
Weaknesses: Prone to being distracted and emotional whenever her sister Anna is around. Can be overconfident. Not the most mentally or emotionally stable of people.
Affiliation: She is currently aligned with the Mishima Zaibatsu, serving as Jin Kazama’s personal bodyguard.
Background: Born in Ireland, Nina was taught the arts of assassination from a very young age. Both she and her sister Anna competed for the attention of their father, Richard Williams, thus planting the seeds of a sibling rivalry and love-hate relationship that would follow them into their adult lives. Though the circumstances vary (from the original Tekken lore to the storyline presented in the Death By Degrees game), Nina’s father was killed before her eyes, turning what could have been a normal young lady into the cold-blooded assassin she is today. Gotta love severe trauma.
Nina was first contracted to eliminate Heihachi Mishima, the CEO of the Mishima Zaibatsu, back during the first Tekken tournament. However, she was beaten to the act by Kazuya Mishima. Shortly after, Nina was hired to take out Kazuya as well. Interference from Anna though caused her to fail and be captured. Subjected to Dr. Bosconovitch’s cold-sleep experiments, she was placed in stasis for the next 19 years, thus preserving her good looks and lethal skills for the future.
In Tekken 3, Nina awoke from her cold sleep with complete memory loss, and this opened her up to be controlled by Ogre and sent to eliminate Jin Kazama. Nina was eventually stopped and recaptured. Anna brought her to Dr. Bosconovitch to try and recover her memories. After what seemed to be a failure, Nina finally started to remember her past- particularly her hatred of her sister. She went underground, and lost contact with Anna.
Reverting back to her occupation as a hired killer, Nina was sent by a criminal cartel to eliminate a boxer named Steve Fox. In the course of her investigations into her target, she discovers that he is in fact her own son- via In Vitro Fertilization- conceived during her years in the cold sleep experiments. Though she decided to accept the mission regardless, once the moment came she could not bring herself to pull the trigger. Shortly after, the criminal cartel was brought down by Lei Wulong, thus voiding Nina’s contract on Steve’s life. With no experience in motherhood or further emotional ties with her son, Nina has so far not taken any steps to contact Steve.
In Tekken 5, Nina has a reunion with Anna, sparking their bitter rivalry once again. Both women clash in heated battles that last for days, but in the end it is Nina who ends up victorious. Leaving Anna defeated but alive, Nina disappears.
She later emerges within the ranks of the Tekken Force under Jin Kazama, the new CEO of the Mishima Zaibatsu. When Jin declares his war on the world, Nina is at his side as his personal bodyguard. As the new King of Iron Fist Tournament is announced, Nina enters to eliminate all who seek to approach her new commander…
Character Analysis: Let’s get it out of the way… Nina is a beauty. She’s got star quality that men fantasize about even as she cracks their spines. However, I suspect there’s a reason why Death By Degrees didn’t sell that well- horrid controls notwithstanding. Nina is a cold, unsympathetic and distant character. There’s little heart in her- perhaps her Tekken 4 ending was the only time this shred of humanity was ever shown. In short, she’s not hero material. She’s not a little girl lost, no Le Femme Nikita yearning for a way out of the deadly game.
The only way she communicates is by snapping a neck. Or a limb. This girl likes to be on top. As in, on top of her enemies’ still corpses. Which is why, unfortunately, we will probably never see her receive a Mother’s Day card from little Steve. She’d probably shoot him if he tried.
Still, you have to admire Nina’s simplicity and purity. She’s a weapon, plain and simple, to be wielded and cautiously deployed. Lest you cut yourself on her razor’s edge.
What lies in Nina’s future? As with many in the series, Nina doesn’t seem destined for change. Whether the Zaibatsu crashes and burns or emerges triumphant, she will somehow remain as she is- the emotionless assassin with statuesque beauty and cold eyes- for the foreseeable future. Such a deadly operative will no doubt find her way back into another conflict when the need for such a fine weapon be needed once again. It’s just a matter of who hires her first…
Next week we’ll delve into another fighter’s story. Stay tuned!
Tekken 6 is slated for release on PS3 and Xbox360 in Fall 2009.