Archive for April, 2009

Soulcalibur: Broken Destiny Interview at 1Up

Posted in Fighting Games, Game-related Events, Gaming, PSP, Soul Calibur, Soulcalibur IV on April 30, 2009 by thelonegamer

1Up just posted an interview with Noriyuki Hiyama, Namco-Bandai’s director for the upcoming Soulcalibur: Broken Destiny for the PSP. Check it out here.

Broken Destiny is set to release in the US this coming Summer 2009 (Q3), while a Japanese release is still as yet TBD. There still seems to be quite a lot of stuff undecided or at least heavily under wraps, but development should be quick seeing as how it’s out in about three or four months. Here’s hoping this game has all the good stuff from SCIV (Character Creation, cool new characters) and then some.

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Tekken 6 Blow-out at Namco-Bandai Gamer’s Day

Posted in Fighting Games, Game-related Events, Gaming, PS3, PSP, Tekken, Tekken 6, Xbox360 on April 30, 2009 by thelonegamer


The new Tekken 6 Editor’s Day 09 Trailer is full of in-game action.

HEY! If you all thought that yesterday, the with the announcement of the PSP versions of Tekken 6 and Soulcalibur: Broken Destiny, was cool… well, today will blow your mind. Apparently Namco-Bandai just held an Editor’s Day 09 event in San Francisco featuring all their upcoming games, and that pretty much laid out a ton of media on their much-anticipated console version of Tekken 6. A new trailer with tons of in-game action as well as an interview with Katsuhiro Harada updating all on the current progress of the console development is online at Gametrailers, Gamespot, IGN and 1Up.

Apparently the console versions are just over 50 percent complete, with most work at present involving console additions and content. Playable versions of the home ports were present at the event, though only with Jin, Kazuya, Bob and Zafina playable. For the most part, the info isn’t anything serious fans of Tekken 6 don’t already know- Bound, Rage, Customizations, Item Moves… it’s all old news there, but at least the ‘mainstream’ gaming press seems finally warming up to what is, really, one of the biggest releases (and certainly the most high profile fighting game) set for later this year.

But if you thought today was hot, wait till next month’s E3 Expo! An even more complete version of Tekken with more info should be up and running then.

Tekken 6 is slated for the PS3, Xbox360 and PSP this Fall 2009. More on this as we freakin’ get it. WOOHOO!

Tekken 6 and Soulcalibur IV coming to PSP!

Posted in Fighting Games, Game-related Events, Gaming, PS3, PSP, Soul Calibur, Soulcalibur IV, Tekken, Tekken 6, Xbox360 on April 29, 2009 by thelonegamer


Even on the PSP, Zafina’s looking good.

Okay, fight-fans, hold onto your butts. IGN and Gamespot just broke a couple of flabbergasting news bits today from Namco-Bandai. Apparently their two awesome fighting titles- Tekken 6 and Soulcalibur IV– are headed for Sony’s portable. YES, as many have been asking for, the Playstation Portable is getting fighting game heaven later this year along with the big boy consoles.


Tekken 6 PSP to feature a ‘Go Fetch’ minigame? Heheh…

Tekken 6 for the PSP won’t be a pixel-for-pixel equal of the PS3 or Xbox360 versions, but it will supposedly come with even more content including new stages, even MORE customization options and the ability to load or trade ghost data and play wirelessly via ad hoc play.

Judging from the screenshots so far released, the game at least mimics or approximates the game pretty competently, although I am thinking this may basically be a re-skinned Tekken Dark Resurrection. Still, seeing Bob, Zafina and company on the PSP screen should be nothing short of grin-inducing for fight fans. Oh, and I think we can expect a few surprises exclusive to the PSP… we’ll just have to wait and see, won’t we? Man, can you imagine how they’ll fit Azazel or Nancy on the PSP screen? Crazy!


The Tale of Souls and Swords is retold on PSP.

Soulcalibur: Broken Destiny may look like a port of Soulcalibur IV but apparently it’s not just a simple conversion of the console slasher- this version will have specific tweaks and additions specifically tuned to new players. As with Tekken 6, the game still retains the general look of the big-screen console versions, which means it still looks quite amazing.

At present, the roster is still being put together, though the game will reportedly have the full core roster available in the final game, with favorites like Mitsurugi and Ivy as well as SCIV debutante Hilde. While the Star Wars guest characters from the home versions won’t be making the cut, there will be new fighters added to the standard roster, the first to be revealed being Dampierre, a top hat-wearing, mustache-twirling ruffian in a striped suit who sports a nasty-looking wrist blade.

The game will also have the popular Character Creation mode so you can outfit your own warrior dude or dudette, and gameplay elements like Clothing Destruction and Critical Finishers, with new enhancements. Completely new to the game will be a new single-player mode meant to ease in new players, with over 80 missions to chew on and hone your sword-swinging skills.

What a wonderful thing to find early in the morning! More on this as it happens. Even as I am already so hyped for Tekken 6 on PS3, I find myself even more excited now for the handheld versions of these awesome fighters. Namco-Bandai are freakin’ game gods.

Tekken 6 for the PSP is so far scheduled for a Fall 2009 release (alongside the home versions?), while Soulcalibur: Broken Destiny is slated for release in Summer 2009.

For the original articles, check out IGN and Gamespot as well as this article from 1Up.

Tekken 6 Character Countdown Part 18: King

Posted in Fighting Games, Game-related Events, Gaming, My Stuff, PS3, Tekken, Tekken 6, Xbox360 on April 28, 2009 by thelonegamer


Hail to the King.

As a way of counting down the time to the release of Tekken 6 for the PS3 and Xbox360, I’ve decided to begin this weekly series of lengthy, character-specific articles, each one featuring one of the 40 or so competing warriors in the latest and greatest King of Iron Fist Tournament. Hopefully, by the time we finish and reach character number 40, we’ll have the console version of Tekken in our hands already.

Part 18 brings us to a character who has been in the Tekken tournament since the beginning, though the actual person is a relative newcomer. Taking over from the original bearer of his honorable name, this young but immensely powerful fighter battles for honor, for friendship, for duty and for an apparent fetish for furry, growling masks. Make way for his majesty… King.

King
Distingsuishing Features: The Jaguar Mask. Huge, bulging muscles that would land him in the WWE in no time. Talks in deep growls and subtitles.

Strengths: Fast, powerful and commands the largest, most powerful collection of throws and multi-part holds in the game.

Weaknesses: His multi-parts are now more for show than a truly effective tactic. Still lacks the hard-hitting single blows of some of the game’s power players. At heart, a real softie. Suffers frequent hairball attacks.

Affiliation: Teamed up with his friend Craig Marduk and currently searching for Armor King.

Background: The original King was a luchadore wrestler whose hard, brawling life eventually found him sprawled near death in front of a monastery. Nursed back to health by the priests, he found his true calling and became a man of the cloth himself. He soon found himself a mission and resolved to build an orphanage to prevent children from suffering the same life he had to endure before. King entered the first Tekken tournament and met his longtime rival, Armor King. Winning third place, King was at last able to build his orphanage.

In Tekken 2, King became successful in the wrestling field. However, when a child under his care died, he fell into deep depression and reverted back to his alcoholic days. Armor King visited his old rival and convinced him to put on the Jaguar Mask once again and regain his former stature. King eventually did so, and returned in the 2nd King of Iron Fist tournament. Though he lost to Armor King, he did not give up and kept fighting to support his orphanage. Unfortunately, some time after Tekken 2, King was attacked by the being known as Ogre, or the ‘God of Fighting’ and killed.

Tekken 3 saw the rise of a new King; an orphan raised by the first King. The 24-year old youth took on the responsibility of protecting the orphanage after King’s disappearance, even donning a mask and entering into wrestling competitions. Unfortunately, he knew little real wrestling and so lost every bout he entered. He was eventually approached by Armor King, who had come to investigate the rumors of a new King. Armor King took the youth under his wing and after four years honed him into a fighter worthy of his name. When King learned from Armor King of the true circumstances of his foster father’s death, he resolved to enter the Tekken 3 tournament and defeat the God of Fighting.

Prior to Tekken 4, King learned that his master Armor King had been killed in a bar room brawl. The man convicted for killing Armor King was the Vale Tudo fighter, Craig Marduk. King made sure to have Marduk released from prison and issued a challenge to meet him at the Fourth King of Iron Fist tournament. Craig and King fought, with King emerging the victor and sending Marduk to the hospital. There, King followed and prepared to deal a deathblow. However, as King stood before the comatose Craig, he saw at the bedside a photograph of Marduk and his elderly parents- coming to his senses, King laid down his thirst for revenge and walked away.

That wasn’t the last of the rivalry as Marduk would challenge King to a rematch in Tekken 5. Despite warnings from friends like Julia Chang that it may be a trap, King resolved to face his nemesis. Surprisingly, Marduk met him straight on, telling him that he wanted their fight to be fair and square after turning over a new leaf. The battle was hard, but once again King came out the victor. As Craig struggled to get up afterwards, King extended a hand of friendship to his foe, and it was accepted. Since then, King and Marduk have been a winning team in the wrestling ring.

Recently though, Craig was assaulted by a mysterious fighter wearing the same costume and mask as Armor King. Angry at the idea of some impostor wearing his dead master’s mask and attacking his friend, King enters the King of Iron Fist Tournament 6 with Craig to find this new Armor King…

Character Analysis: Certainly a bad-ass and unique character to Tekken, this masked luchadore is one of the best fighters in the roster and truly a force to be reckoned with in the hands of an expert. He’s not one of my usual characters, but he’s one I’d love to master and use, though it would take much time and practice to fully master this wrestler’s full arsenal.
As a character, King is one of Tekken’s true heroes- a man who fights for the good of others. Far more noble and true than some of the game’s power players, the man known as King is certainly a fighter worthy and capable of going for the top spot of the tournament, even if his current storyline is at present very personal and has little to do with the overall storyline. At least though his story, aligned with Armor King’s and Marduk’s, is an engaging, if small, piece of the tableau that is the Tekken soap opera.
What lies in the future for King? Certainly King will continue to be a formidable part of the roster, even if the mask needs to be passed on to another wearer. Whether King the Second or another continues the fight, we can be sure the growling Jaguar Mask will always be around to fight for the needy.

Stay tuned next week as we take up another fighter’s story!

Tekken 6 is slated for the PS3 and Xbox360 this Fall 2009.

Superheroes vs Streetfighters

Posted in Fighting Games, Game-related Events, Gaming, PS3, Xbox360 on April 28, 2009 by thelonegamer

The 2-D fighting madness of Marvel VS Capcom 2 has been heavily hinted and expected for a few weeks now, and today Capcom finally let out the beans. This ultimate mash-up beat ’em up is headed for both the PS3 and Xbox360 this summer. While it won’t be sporting a makeover like Streetfighter II Turbo HD Remix, there will be some tweaks and tricks to make the game look good even on today’s widescreen HDTVs, as well as some new modes of online play.

At about $14.99 or 1200 MS Points, the game should be well worth it for 2-D fighting buffs or anyone enjoying the sight of Chun-Li and Jill Valentine laying the Smacketh Down on Captain America and Magneto. For those wanting an early taste, a demo should be appearing on the PSN later this week. Oh, joy!

Now… how about an enhanced Streetfighter III Third Strike, Capcom?

Onechanbara Vortex Movie Cast Revealed

Posted in Action Adventure, Game to Movies, Game-related Events, Gaming, Xbox360 on April 23, 2009 by thelonegamer


The actresses set to appear in the upcoming Onechanbara Vortex movie have been revealed. Yuu Tejima stars as Aya (replacing Eri Otoguro from the first movie) while other starlets in the film include Kumi Omura and Akari Ozawa. The new movie is based on the Xbox360 zombie-slasher, and doesn’t seem to be a direct sequel to the first movie seeing as how some characters in the movie are alive again. Vortex also adds to new babes to the mix, the very dangerous megane beauty Reiko and the creepy, bloodstained Misery (who is looking far more fetching than her in-game counterpart). Onechanbara Vortex will be released on DVD in Japan on July 3. Mark your calendars!

Sengoku Basara Anime looks Pretty Awesome

Posted in Action Adventure, Anime, Fighting Games, Gaming on April 22, 2009 by thelonegamer

Capcom’s Sengoku Basara (Devil Kings in the US) is basically just Dynasty Warriors in Feudal Japan, but it’s actually pretty cool with the over-the-top character designs and action. Well, this Feudal Era Fighting Saga has recently been expanding with releases of Sengoku Basara X and Battle Heroes… and into anime as well.

The Sengoku Basara anime, produced by Production I.G. (the guys behind Ghost in the Shell and a truckload of Japan’s slickest-looking anime), throws viewers into a war-torn midieval Japan, with super-powered warlords, samurai and ninja battling for total supremacy. The main heroes are fiery red-garbed Sanada Yukimura and eyepatch-wearing Date Masamune, both chief warriors serving opposing lords who meet on the field of battle and start having a friendship and rivalry of sorts. As war rages on, like-minded warriors must eventually come together as the evil Oda Nobunaga AKA The Devil King threatens to consume the whole continent.

I’ve only gotten to see some parts of the first couple of episodes, but easily the animation is pretty slick and high quality, and the character designs and fight scenes translate the over-the-top action in the game pretty excellently. As well as being action-packed, the characters are likable and cool, and there’s liberal humor and light-hearted goofing along with the fierce combat.

In terms of game-to-anime translations, this seems pretty spot-on great. Check it out for your Feudal Fighting Fix in between games.