Archive for the Starcraft 2 Category

Starcraft 2: Back Into Jimmy’s Boots (Single-Player Campaign)

Posted in Gaming, My Stuff, PC Gaming, Starcraft 2, Strategy RTS on July 28, 2010 by thelonegamer

Last night, I Zerg Rushed home with my copy of Starcraft 2, hell-bent on freeing the Koprulu Sector from the grip of the oppressive Dominion. That is, if I could free the damn game from the grip of Blizzard’s security methods. I literally had to deal with almost an hour of loading, more loading, creating a Battle.Net account, authorizing my copy for Offline Play and then more loading. But all things considered, I was able to fire up the Hyperion on my ol’ iMac with little hiccups.

Starcraft 2 looks gorgeous- if you have a high-end computer. My iMac’s probably mid-powered, so by default the graphics were on low, making visuals in the real-time cutscenes lack detail and textures. I had to fix up the options to take a bit more risk so the visuals looked a notch better- it just wouldn’t do to see jaggy ugly PSX-era blips on my Starcraft 2 game. Still, there were noticeable chugs during heavy in-game cutscenes, but gameplay was fine and carried on smoothly for the most part, which is the most important. I soldiered into the Campaign mode and took on the first four missions.
These initial forays for Raynor’s Raiders should be pretty familiar to anyone who’s monitored this epic througout the past couple of years. You’re Jim Raynor, ex-Space Marshall after you burned bridges between yourself and the reigning Terran Tyrant, Arcturus Mengsk. Since then you’ve been drinking yourself to sleep with dreams of half-insect, half-human babes and putting a bullet into ol’ Mengsk’s head. One day, an old friend named Tychus Findley comes a-calling, giving you tips to some juicy mercenary contracts. Your little army needs the cash to keep fighting, so even if Tych is obviously slipperier than creep, you’re on his game for now.

The first mission is pretty much a cake walk to get you re-acquainted with moving your units around and seeing them gang up on enemies until they’re bits of bloody pulp. The next couple have a bit more bite, having you take on a small Dominion base and then holding out waiting for your pick-up as Zerg hordes rush in. A cool cutscene later and you find out about the big threat you’ve been feeling in your bones all this time. Later on you’re on a Zerg-infested planet trying to evacuate civilians abandoned by Mengsk to the insect hordes.

Raynor’s digs is pretty cool- your HQ is the Hyperion, the old Battle Cruiser you appropriated from Mengsk a few years back. No more basic menus or teleconferences galore here- the interface now puts you smack in the middle of a bridge, a cantina, a lab or the ship’s armory, with pertinent personnel there to strike a conversation with, or little bits to explore or play with, such as an arcade game near the bar, or a news program playing on the TV. It all makes the world so much more involved and more RPG-like, telling the ongoing story more than ever before. In short, it’s pretty awesome.

So far I think I’m doing fine. I’ve gone through most of the missions smoother than a buttered brisket, with little casualties and quite a bit of success. As a result, Jim and the Raiders are becoming Heroes of the People, with rebels joining up and development of the resources coming along swimmingly. In some cinematics and trailers I’ve seen in the past, there were moments where the crew seemed more openly hostile or frustrated with Raynor- things that may happen if you proceed badly or fail in some objectives.

It has been said in the literature and trailers that you shape the story by the choices you make, and how you play. I guess this means a sort of morality meter may be in effect. Do details like your going out of your way to save trapped rebels affect the plot, your progression and how your crew sees you? Also, there’s a push-and-pull of two opposites right in your home camp, with dedicated starship captain Matt Horner on one side, questionable merc Tychus on the other.
It would be interesting to see variables in this regard, but for now I’ll go with the flow. Things should get harder as the war gets along.

Needless to say I’m enjoying the game immensely, and this just brings me back to my old, old days of PC gaming- honestly, it was a Blizzard game, Diablo 2, that made me buy my first gaming PC. Now, I’m back onto keyboard and mouse jockeying and it’s with another sure-classic from these stone cold gaming gods. I’ll most surely be losing more sleep in the weeks ahead as I play, replay and play this awesome game more. Oh, the horror and the glory.

Starcraft 2 lands in Manila

Posted in Game-related Events, Gaming, PC Gaming, Starcraft 2, Strategy RTS on July 27, 2010 by thelonegamer


Hell… it’s about time.

It’s the 27th of July, and that means that the wait is finally over for fans of Blizzard’s mega-hit RTS, Starcraft. The long-and-much-awaited sequel, Starcraft 2, hits stores right NOW. Well, at least here in Manila. Stores like Data Blitz probably already have the game in stock at this very moment, and hardcore fans are probably already on their way or have already lapped up their copies.

I’m surely going to try and score my copy today, once I get the chance to slip out of the Salt Mines. I wasn’t too hot with the Collector’s Edition, but now I’m actually interested in it thanks to some neato goodies like the Behind-the-scenes DVD and the Raynor dogtag USB with the original Starcraft game embedded. Well, I’m sure the set is pretty pricey and might not be available off the bat, at least right away though… we’ll see. I’ll keep my eyes out for it. For now though, all I want is the game, on my iMac and playable by tonight at The Sanctum.

For everyone, happy Zerg-rushing! A new era of galactic war has begun, in all it’s glory, all it’s horror… and all it’s FUN!

Starcraft 2 ‘Ghosts of the Past’ Trailer Sent Shivers Up My Spine

Posted in Action Adventure, Fan Service, Game Advertising, Game to Movies, Game-related Events, Gaming, My Stuff, Starcraft 2, Strategy RTS on July 22, 2010 by thelonegamer


Blizzard delivers yet again with the cinematic punch.

There are reasons why Starcraft is loved by countless fans all over the galaxy, and reasons why the upcoming sequel, Starcraft 2, is going to sell millions and millions and kick righteous ass. And there are reasons why Blizzard could just quit the game biz and just make CG movies. This trailer shows off some of those reasons. This is EPIC. Man, it’s gonna be a long few days wait for this long-awaited stunner.

Starcraft 2 Collector’s Edition Unboxing?

Posted in Gaming, Starcraft 2, Strategy RTS on July 7, 2010 by thelonegamer


In Mother Russia, Starcraft 2 unboxes YOU!

Among the many odds and ends on the internet, here’s an unboxing video showing what appears to be an early, leaked Collector’s Edition set of Starcraft 2, being ogled at by some Russian Mobsters sounds like. It certainly looks real, but apparently it’s still pretty useless, though you can read the comic even if you can’t play. This is the BIG THING for me this month, I can’t wait to get back in ol’ Raynor’s shoes and kick some Zerg butt. Preferably hot Queen of Blades Butt. Just a few more weeks to go.

Starcraft 2 TV Commercial gives me a (Zerg) RUSH!

Posted in Action Adventure, Fan Service, Game Advertising, Game-related Events, Gaming, Starcraft 2, Strategy RTS on June 11, 2010 by thelonegamer


War… war never changes. Oops, wrong game…

Here’s a look at a TV commercial for the Just-around-the-corner, sure-to-be-a-freakin-Megahit RTS sequel, Starcraft 2: Wings of Liberty. It aired during the NBA Finals, and shows off some slick CG action… Darn it, Blizzard! Come out with full CG movies of your franchises, already!!! Anyway, what can I say? I’m getting this, on day one, regardless of the milling hordes that will surely swarm to every store. Goddamn July can’t come soon enough.