Archive for May, 2008

Soulcalibur IV’s Armor Breaks in Action

Posted in Uncategorized on May 29, 2008 by thelonegamer

Off with her clothes!

The latest trailer to Soulcalibur IV in the Ubiday event shows off the game’s cool graphics, a new character (male, though he might just be an incarnation of Siegfried) and lots of action, including a look at how you can smash your opponent’s armor in the course of the game. This has already been shown in an IGN video with Vader striking off Hilde’s breastplate (relax boys, she’s wearing a surcoat underneath) with a strong thrust of his sabre.

The new trailer, as seen in the screens, shows a variety of characters getting their threads sundered and shredded, and it seems that the ladies will particularly look vulnerable once their clothes are compromised- although it’s obvious there really won’t be any real nudity, it’s a cool touch and does add to the enjoyment of the gameplay. Right? Heheh.

You can check out the latest SCIV trailer here.

Two More Returning Characters in MGS4

Posted in Action Adventure, Gaming, Metal Gear Solid 4, PS3, Stealth-Action on May 29, 2008 by thelonegamer

Mei Ling and Rose return!

A couple more Metal Gear alumni return to the party in MGS4, as revealed by Famitsu Magazine. The two are Mei Ling (here spelled Mai Ling) and Rose. Mei was the inventor of Snake’s Codec way back in the original Metal Gear Solid, and was primarily in charge of saving the game and providing some much-needed wisdom to Snake in the form of Chinese proverbs. Meanwhile, Rose was Raiden’s (Jack) girlfriend in MGS2, and was infamous for making references to her favorite movies in the middle of a terrorist situation.

Well, the two seem to have changed a bit- Mei for instance seems to have gone up in rank, apparently commanding her own ship (?), and it seems we’ll be seeing her in person instead of just on the Codec screen. Meanwhile, Rose will apparently return to serve as Snake’s advisor on dealing with stress… I wonder, will this have anything to do with movies again..? Anyway, I wonder how she is taking the fact that her lover Jack is now a cyborg ninja..?

We’ll just have to see how this all turns out in a couple of weeks…

Streetfighter IV’s Boss Revealed!

Posted in Arcade, Fighting Games, Gaming, PC Gaming, PS3, Street Fighter IV, Xbox360 on May 28, 2008 by thelonegamer

Seth Revealed!
Who’s the Boss?

Even though M. Bison’s back, apparently he’s not the Big Fish anymore. That post apparently belongs to THIS guy. His name is Seth, and he’s the CEO of Shadowloo’s Weapons Division, known as S.I.N.. Apparently, his body has been modified with various upgrades and other cutting-edge lethality. Just what he’s after (probably yet again, the world’s finest warriors to use as his new experiments/disciples/slaves/followers) is yet to be revealed.

He sorta reminds me of Gill or Urien… must be the, ah, minimal attire. It’s not really a unique design… World Heroes had Neo Geegus, who looks exactly like Seth. Man, I’d be a lot more inclined to him if he was a she… anyway, we’ll see how this turns out as the game inches forward to a possible release later this year.

Streetfighter IV Home Versions Confirmed

Posted in Fighting Games, Gaming, PC Gaming, PS3, Street Fighter IV, Xbox360 on May 28, 2008 by thelonegamer

It’s final… but really, no surprise. Streetfighter IV’s coming home, later in 2008. As mentioned before, the PS3, Xbox360 and Windows-based PCs will be getting the 3-D graphics/2-D gameplay sequel. Honestly though, of all the upcoming fighters, SFIV is the least on my list. Just having what amounts to enhanced SFII gameplay and some crappy new characters doesn’t impress me too much (Rufus and El Fuerte? Abel? PAH) compared to Soulcalibur IV, Tekken 6 or VF5R. But supposedly the home versions will have new stuff, like extra characters being demanded by the home audience (Sakura? Ibuki? Cammy?) and the requisite home modes. In any case, it’s SF, so I’ll be on the lookout for it. Now, back to my SCIV pining…

MGS4’s Beautiful Beasts

Posted in Action Adventure, Metal Gear Solid 4, PS3, Stealth-Action on May 27, 2008 by thelonegamer

As we count down the days to the release of Metal Gear Solid 4, I’d like to dedicate some posts to what easily may be the most memorable parts of this epic opus. Namely, the game’s scary new bosses. Introduced during the MGS4 event in Liepzig, the reveal trailer featuring the monstrous and magnificent members of The Beauty and the Beast Unit is certainly the most eye-catching of the released MGS4 spots. Ruling the battlefield wherever they go, these four horsewomen of the Apocalypse are destined to meet Snake in stupendous combat. But they’re not simple war machines or killers- what makes the BaTB members that much more intriguing is the fact that they’re not really soldiers… they’re actually the ultimate victims of war. Caught in military conflicts and inflicted with post-traumatic syndrome, each one of these innocent, beautiful women was forced to become a living weapon in order to cope with the horror that destroyed her mind. Terrifying yet oddly pitiful, these monsters are actually princesses hidden deep inside cold shells, waiting for a noble warrior to free them, and perhaps give them salvation. Is Snake strong enough to be that warrior?

Crying Wolf is the first member of the BaTB seen in the trailer, her mournful sobbing the first sound heard of this sinister force. Appearing as a huge, headless lupine metal monster, Wolf is sure to be a ferocious attacker seeing as how she easily smashes the life out of several militia men simply by running past them. Aside from her raw physical attack, there’s that device on her back that looks suspiciously like the rail gun employed by Fortune in MGS2. Bullet-proof, incredibly agile and powerful, Wolf will be one tough animal to tame.

Raging Raven appears in a flash, a winged killer armed with beautiful but extremely lethal wings that can cut men in half in a lightning-fast pass. Rockets and other firepower are also in this menace’s arsenal, seemingly made all the more devastating by her furious screams of rage. It’s been a while since Snake has fought a flying opponent, and taking on Raven may be akin to the past battles with the Hind in MGS and the Harrier in MGS2.

Laughing Octopus is my personal favorite among the BaTB… simply because I think she’s the scariest of the bunch. A female body with mammoth tentacles sprouting from her headpiece is the stuff of nightmares, and you just gotta believe that those tendrils can easily squeeze the life out of Snake if they ever get a grip on him. It’s made all the more creepy by how Octopus insists on maniacally cackling as she crushes, whips and smashes the life out of her victims. Bringing down this beast will be made more difficult by her ability to use of camouflage like Snake’s, but somehow the old soldier has to find a way to out-maneuver and out-fight this strangely sensual menace.

Finally, there’s Screaming Mantis. A levitating figure with multiple arms that obviously let her manipulate the battlefield like some mad puppet master, I think Mantis will be the final member of the BaTB to take down. Fighting her may be similar to the classic battle with Psycho Mantis from the first MGS, albeit with steroids. Telekinesis or the ability to manipulate other characters or perhaps even aspects of the environment may be among her weapons, aside from those nasty looking sickles. Aside from forcing her enemies to kill each other, she can cause death with her near-invisible puppet strings. How can Snake fight an opponent like this? And what is her link to Psycho Mantis and The Sorrow (both of whom appear as little marionettes in her grip)? It’ll be interesting to find out when Snake finally meets Mantis in mortal combat.

There they are. Four terrifying but terrific bosses who will surely make Snake’s life a living hell. Just keep in mind they’re victims, not villains, and maybe you’ll conquer your fear and find the beauty beneath the beast.

Streetfighter IV confirmed for home?

Posted in Fighting Games, Gaming, PS3, Xbox360 on May 27, 2008 by thelonegamer

Kotaku recently reported that Capcom accidentally let out that the home versions of Streetfighter IV (PS3, Xbox360 and PC) will be racing to stores before the end of the year. This really is a no-brainer and an inevitability, but it just isn’t totally confirmed as of yet. So let’s just cross our fingers and hope indeed that Ryu and the World Warriors will make it to the holidays, along with supposedly some extra characters from SFIII and SF Alpha (IBUKI!!! SAKURA!!!). More on this as it we get it.

Making Room for MGS4

Posted in Gaming, Metal Gear Solid 4, My Stuff, PS3 on May 26, 2008 by thelonegamer

As a professional Hardcore Casual Gamer, I have the distinct pleasure of having the cash to indulge in my digital hobby with abandon. So I usually have the latest stuff pretty early, since I’m an impatient bastard with some cash. My PS3’s been around for about two years already, bought back then in anticipation of the release of Virtua Fighter 5 (which at the time I thought was the fighting game to end all fighting games). Since then, I’ve waited and waited, and as of this writing I still feel I haven’t played the console to my satisfaction yet. I mean, Tekken Dark Resurrection is just a HD port of an OLD fighter, and the downloaded demos are fun distractions… but not yet have I seen the PS3’s power as a console by itself in a game that blows my socks off and tells me plainly, THIS IS PS3.

Well, that should change in a few weeks, when the first, real definitive PS3 stunner hits- Metal Gear Solid 4 is on the way, and I’m sure this will make my PS3 worth all the money I spent for it. Unfortunately, I had to go and spend quite a bit more though before MGS4 arrives- a little caveat that comes with Next-Gen (well, Now-Gen) gaming has apparently been revealed in full tilt with the latest batch of games. Optional/Mandatory Installs to the Hard Drive. VF5 had it, Ninja Gaiden Sigma had it, Grand Theft Auto IV has it, and yes, the upcoming MGS4 will require a 4.6 Gig Install when you initially insert it, no doubt in order to get the game running as smoothly and as cinematically as Hideo Kojima and company intend it.

Well, my PS3 initially came as a 20-Gig unit, and with just VF5 and NG Sigma and a few loaded vids and downloaded games (Tekken DR, Pixeljunk Monsters, MK2), there was only about 3 Gig of free space left. And so, I had to bite the bullet again and upgrade or miss out on the cream of PS3 gaming.

Buying a new PS3 was, of course, out of the question and impractical. My PS3 is Japanese, and can play PS1 and PS2 titles, and should be more durable than newer models. I wanted to keep it, so the thing to do was simply upgrade the hard drive. The method is simple- all you really need is a replacement (and naturally larger) hard drive- a 2.5 SATA Drive (the kind used for laptops) of any size will do, though preferably it should run 5400 rpm to match the PS3’s original speed (faster would supposedly improve load times but may potentially cause overheating issues… something unproven, so try and submit that to the Mythbusters, why don’t you). The hardest part really is having the cash to buy a new, large-capacity HD. Once you have it, all that’s left is to back up your data on the PS3 (again, you will need a separate USB-port storage device for this, another thing to do) and then manually remove the original drive (Philips screwdriver time), replace it with your new drive, and voila.

And so, I now have in my possession a nice 200+ Gig PS3. That’s enough space to last me till the PS4 comes out, I think. Heck, I can, if I could, load in the entire MGS4 disc onto my drive and run it from there. Anyway, now I have room for all the demos I can download, a library of vids, pics and music and then some. It cost a bit, but it should pay off when the biggies- MGS4, Soulcalibur IV, Fallout 3, Tekken 6… the list goes on- arrive.

The bed’s made. Now, all I need is for the games to share it with. The first game will be Grand Theft Auto IV, which I bought with the new HD. That will, hopefully, keep me busy and occupied as I wait for MGS4. I’m ready, Konami. Bring it on!

Musing about MGS4: The Players (Mild Spoilers Ahead)

Posted in Action Adventure, Gaming, Metal Gear Solid 4, My Stuff, PS3, Stealth-Action on May 24, 2008 by thelonegamer

Metal Gear Solid 4 is less than three weeks away, but it might as well be an eternity from this second. While we’re waiting, it’s probably a good idea to busy yourself with other stuff- perhaps revisiting the earlier chapters of the lives of Snake in MGS, MGS2 and MGS3, or even the Portable Ops titles. But in the moments we’re away from consoles or just taking a wee break, we may often get to thinking about the upcoming game and the many facets and secrets it has to offer.

Solid Snake. The Man Himself. Snake is dying, that’s made pretty clear from the get-go. But he’s got a li’l bit more kick in him yet, and if he’s going down, he’s going down swinging. From all that Hideo Kojima has said and from what we’ve gathered from the game sites that have actually played the game, this is indeed the last outing for ol’ Solid Snake. Is it going to be an in-game death? A glorious death scene saving the world? Or will it be a quiet passing in the arms of a friend or a lover? Or will it be something totally unexpected? At the very least, I hope that it won’t be a cop-out like Halo 3’s resolution… this will be The End. We’ll be sad, most probably, but it’ll be something to remember.

Meryl and Rat Patrol. Miss Silverburgh seems to have come a long way from the babe with ‘the really good butt’ from MGS. She’s plainly gotten some battles behind her, and her team has serious skills. So far, we know they stand by Snake in the Middle East mission… how far will they go with Snake? Will they stand by him to the bitter end? Will Meryl be there to stand by her old flame when he takes the big plunge? I certainly hope Meryl doesn’t take another tour of duty as a hostage. And what about Johnny Sasaki? He’s a Genome Soldier survivor and a ‘ten year vet’, but he’s clearly not packing the nano-machine heat the other Rats have… is he really there just for some poop jokes and comic relief? Or is there more to the man beneath the balaclava and shades?

Otacon. He’s gonna be behind Snake all the way. As in, miles away in a secret headquarters and safe but still there for his friend. He still has issues with Vamp– will he have a hand with finally dispatching the immortal once and for all?

Raiden. What happened to ol’ girly man after MGS2? That get-up he has clearly isn’t just a suit of body armor like Olga’s in MGS2- he’s clearly something more than human… question is, did he do it willingly or not? And WHY? What would Rose think of a toaster for a boyfriend? Despite getting shish-kabobed in the cinematic fight with Vamp, I’m pretty sure Raiden isn’t biting the bullet… but he’ll probably get sidelined for a while. This IS Solid Snake’s game after all. Hopefully there will be a way to play as the deadly new ninja in MGS4.

Speaking of Olga… her little girl, Sunny Gurlukovich, figures a lot in MGS4. The tyke was apparently rescued from the clutches of The Patriots sometime between MGS2 and MGS4, and she’s now living in Snake’s airborne in-between-missions headquarters with Otacon. She’s obviously not normal, and I’m not talking about the creepy Silent Hill look about her. She’s apparently a genius, supposedly helping Otacon develop some of the equipment and gear that puts wind beneath Snake’s wings. She’s also figuring a lot in the between-mission segments, either as a dancing mascot on the pause screen when you play music on your in-game iPod, or showing a weird prelude to the events ahead via how she cooks some eggs (WHAT THE-). But is that all? Sunny probably has a larger role in the game and story, and may have some secrets in her talented genes.

Naomi Hunter. The hot doc has been a bit of a wild card before, and while she’s often regretful of the harm she’s done Snake, she always seems to have a secret or another agenda lurking behind those limpid eyes. Can she be trusted? Or is she some sort of double agent?

Liquid Ocelot. Is the renegade quadruple agent and gunfighter really gone and Liquid Snake totally in control? What is his real plan? Will this be the final showdown between him and his brother? Or will the seemingly unkillable baddie move on to continue menacing the world in the next, inevitable sequel?

Drebin. He’s a wild card and apparently neutral, but he’s clearly integral to succeeding in the game. Aside from being Snake’s source of arms, he’s a fund for information about stuff on the PMCs and SOP, and apparently The Beauty and The Beast Unit of bosses Snake will be taking on throughout the game. What is his link to the scary babes? Is he responsible in some way for turning them into what they are now? Or is his association with them more personal..?

And WHAT THE HECK is up with that coke-guzzling monkey..?

Metal Gear Solid 4 hits the PS3 worldwide on June 12. Man, the days can’t pass by fast enough.

New Soulcalibur IV Babes Screenshots, Art

Posted in Fighting Games, Gaming, PS3, Soulcalibur IV, Xbox360 on May 23, 2008 by thelonegamer

Gamersyde just posted a bunch of screenshots and artworks of the three latest babes to be added to the Soulcalibur IV roster. They include the plainly-inhuman-and-polearm-wielding Ashlotte, the twin-katana-swinging Shura and the newly-returned Setsuka! The screens are hi-res, so we can stare at all the exposed skin and skimpy outfits all the better. Setsuka seems to be embracing her foreign background more this time around, what with leaving her hair blonde (her natural color, FYI), though she’s still using the same fighting style with the disguised sword/parasol. Her costume leaves little to the imagination… which I LIKE.

Shura looks plainly sinister and dark, which is also pretty intriguing. I wanna see her style in action, and she’s sure to be one of my faves. Ashlotte’s unusual design begs the question ‘what is she?’.

Notable in the screenshots are the improved faces of the characters and the detail in the models. SCIV is really looking totally scrumptious, and I can’t wait. Good thing Metal Gear Solid 4 will help to make the wait for this latest fighter a little bit more bearable. July is so far away…

Bioshock confirmed for PS3

Posted in Action Adventure, Gaming, PS3, Shooters on May 23, 2008 by thelonegamer

Several gaming mags, including EGM and Computer and Videogames Magazine, have confirmed that Take Two Interactive’s critically-acclaimed commercial hit Bioshock is headed for the PS3. Though the actual mags have yet to hit stands here, apparently there’s already info on the Sony version, which will of course be improved over the Xbox360 original. We assume this includes the subsequent DLC for the game (widescreen patch, new plasmids), and hopefully new areas, enemies and perhaps the return of the edited-out Big Daddy model? A new and better ending would also be cool. In any case, we’ll be on this as it happens as Bioshock is certainly one of my faves.