Tekken 6 Character Countdown Part 38: Yoshimitsu

Some may be stronger, but none are stranger.

As a way of counting down the time to the release of Tekken 6 for the PS3 and Xbox360, I’ve decided to begin this weekly series of lengthy, character-specific articles, each one featuring one of the competing warriors in the latest and greatest King of Iron Fist Tournament.

Number 39 brings us to a fighter who has been part of the roster since day one. In fact, he’s been around even before the century! This enigmatic warrior has apparently existed for many hundreds of years, passing down his mantle and identity to a new bearer or body, yet retaining his feared and respected name and rank as leader of the mysterious but benign group of Manjitou Thieves. He’s the immortal space ninja, Yoshimitsu.

Distinguishing Features: To describe Yoshimitsu is both difficult and easy, thanks to his ever-changing, ever evolving appearance. Part demon, part alien, part predator, part ninja, part samurai, part who-the-heck-knows. All we can say is, if it looks weird and out of this world, it’s probably Yoshi.

Strengths: Confusing, unpredictable and powerful moves, strong juggle combos. Multiple unblockable techniques. Weird Manji magic, teleportation, invisibility, self-healing and limited flight. Apart from a guy who brings a sword into a fist fight… this time he’s brought two.

Weaknesses: A true expert-level character, he’s hard to master and use. Some of his stances and moves may leave him vulnerable, or even cause himself damage. In a very unbalanced state of mind as his sword is slowly driving him insane.

Affiliation: None. Enters the tournament seeking to solve the current imbalance of his cursed spirit sword by feeding the blood of evil combatants to the blade.

Background: The armor-clad, sword-swinging ninja known as Yoshimitsu first appeared in the original Tekken, a mysterious but benign ninja-style thief who fought the corrupt sumo Ganryu and scattered his ill-gotten wealth to the poor. Since then, this warrior has been involved in and around the many mysterious goings-on in the Mishima Zaibatsu. He has been involved in the storylines of other fighters, such as Ling Xiaoyu, but in particular is involved with the scientist, Gepetto Bosconovitch. Though originally seeking to steal the doctor’s technology for his own crusade, Yoshimitsu eventually strikes a friendship with Bosconovitch, after the scientist rescues him from a severe injury, giving him a prosthetic arm in the process.

Later, Yoshimitsu attempts to forge an alliance between his own Manjitou Party and the Zaibatsu, but fails. He then rescues an unconscious Bryan Fury, hoping to gain another ally in the cyborg. When Bryan repays his kindness with the murder of several Manji members, Yoshimitsu seeks him out in the King of Iron Fist Tournament 5. The quest for vengeance however is sidetracked when Yoshimitsu senses an evil aura coming from his sword. An enchanted weapon that constantly seeks blood, the weapon is growing more and more dangerous. When the Tekken 6 tournament is announced, Yoshimitsu enters in the hopes of repairing the balance of his weapon and perhaps end the careers of some evildoers as well.

Character Analysis: Yoshimitsu and Tekken are inseparable, even though Yoshi calls the Soul Calibur series home as well. There are few other competitors weird and odder than the Manji Party leader, and that’s saying something! Every new game in the series sees this sinister-looking hero an even more complex and unusual appearance, with Tekken 6 taking the proverbial cake so far with a new high in Yoshimitsu Outlandishness.
Still, even though he looks like a reject from the set of Big Trouble in Little China, Yoshi is truly one of the series’ true do-gooders, even though he isn’t a main character type of hero. He’s more of the enigmatic ally from the shadows, striking when needed and then disappearing. But even as he is hard to understand, he’s even harder to play as. Certainly his odd moves, many stances and weird techniques are an acquired taste. It takes a special kind of player to appreciate Yoshi’s off-the-wall antics, but their effectiveness can be seen by anyone who sees an competent Manji player in action.

What lies in the future for the Space Ninja? Surely as long as there is a Tekken series, this seemingly immortal super-thief will be around, in some form, the weirder the better. His role will surely continue as it has, working in odd ways to further his goals of helping the poor and throwing a monkey wrench into the plans of the evil and the greedy.

Stay tuned next week as we delve into another fighter’s story!

Tekken 6 is set for release on PS3, Xbox360 and PSP this October 2009.


5 Responses to “Tekken 6 Character Countdown Part 38: Yoshimitsu”

  1. Yeah! Yoshimitsu!

    Yoshimitsu has been my No. 1 favorite character since the first Tekken I’ve Played! I was wondering when you would get to him.

    Now… who is left?

  2. Not sure he’s going insane quite yet. After all he does now have that other sword which conveniently binds the power of Yoshimitsu (sword).

    I guess its better than SCIV Yoshimitsu gaining another sword without explanation.

  3. marcus/ weapon use in tekken 6 Says:

    what are all to weapon moves, and how do can use what weapon, and what dose it do? I found how to use the chucks with Law, but the book dose not tell all the information. That move with Law using the chucks was not in the Tekken 6 game book. In the book it only shows one item use for each person. what are the other item moves? Thank you for your help.

  4. […] that allows for scalability, and the self-healing (which still makes me think of Tekken’s Yoshimitsu). Windows Azure and SQL Azure SLAs are independent of our on-premises Microsoft licensing […]

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